
A multicam edit, short for multi-camera editing, is the process of cutting between footage from two or more cameras that were rolling simultaneously to cover the same event, interview, or performance, giving the editor the ability to switch angles during playback or cut freely between perspectives in post-production. It's standard for interviews, live events, panel discussions, and any situation where a single camera can't capture all the angles the story needs.
A single camera is an either/or device. You either cover the interviewer's reaction or the subject's answer. You either get the wide shot that establishes the space or the close-up that captures the emotion on someone's face. With a second camera, you get both, and the editor gets choices.
Multicam is standard in:
Before you can cut between cameras, their footage has to be synchronized. The same real-world moment must appear at the same timecode position in every camera's file. Three standard methods:
Each NLE has a specific multicam workflow, but the underlying concept is the same: you group the synced clips into a single multicam source sequence or multicam clip, then edit from that source as if it were one clip with switchable angles.
In Premiere Pro: select all synced clips in the Project panel, right-click, and choose "Create Multi-Camera Source Sequence." Set the sync method (timecode, audio, or clapper marker) and Premiere builds the grouped clip. In the timeline, right-click on the clip and select "Enable Multi-Camera" to activate the angle-switching view. The Multi-Camera Monitor lets you switch angles in real time during playback.
In Final Cut Pro: select your synced clips and choose "Synchronize Clips" from the Clip menu, which creates a compound clip with all angles. Then create a Multicam Clip from those for the angle-switching interface. Final Cut's Angle Viewer lets you switch angles during playback.
In DaVinci Resolve: select the synced clips in the Media Pool, right-click, and choose "Create New Multicam Clip Using Selected Clips." Both the Cut page and the Edit page have multicam tools for switching between angles.
The core multicam editing technique: during playback, you click the angle you want and the cut happens at that exact frame. You're performing a live switch as you watch the footage, the same thing a broadcast director does from a control room. After the pass, you fine-tune in and out points on individual cuts to tighten the timing.
Some principles for cutting multicam interviews specifically:
In interview-driven multicam work, editorial logic doesn't start with the angles. It starts with what was said. The most efficient approach is to work from the transcript first: select the moments worth keeping and build the story order before deciding which camera angle to use for each line. The angle decisions are secondary to the content decisions.
This is the paper edit approach applied to multicam. Work from the transcript in ScriptCut, mark the selects, arrange the sequence, and export the tightened XML or EDL. Then, in your NLE, switch angles on the multicam clip to find the best visual coverage for each selected line. The story is locked before the camera decisions are made, which keeps the edit clean even as you're choosing between angles. See how to edit multicam interviews for the complete step-by-step workflow.
A multicam edit is the process of cutting between footage from two or more cameras that were rolling simultaneously to cover the same event or interview. The editor switches between angles either in real time during playback or by fine-tuning cuts in post.
Three standard methods: timecode sync (all cameras share the same timecode signal), clapper or slate sync (both cameras shoot the clapper and the editor aligns the frames manually), and waveform matching (the NLE automatically aligns clips by matching their audio waveforms). Most modern NLEs can do waveform sync automatically.
In Premiere Pro, select all synced clips in the Project panel, right-click, and choose Create Multi-Camera Source Sequence. Set the sync method, and Premiere builds the grouped clip. Enable Multi-Camera in the timeline and use the Multi-Camera Monitor to switch angles during playback.
The 180-degree rule says cameras should be placed on the same side of an imaginary axis running through the scene. If you cross this line, a subject who was looking screen-left will suddenly appear to be looking screen-right after a cut, which is disorienting. Use a neutral straight-on angle to bridge a line cross if it happens.
No. Waveform-based sync in NLEs like Premiere Pro, Final Cut Pro, and DaVinci Resolve can automatically align clips using audio matching, which works well for most interview and run-and-gun shoots. Timecode sync adds reliability for long recordings or when you need frame-accurate sync from the start.
For interview-driven multicam work, the story decisions (which lines to keep and in what order) happen in the transcript before angle decisions are made. Select your content in a transcript tool like ScriptCut, export the tightened timeline, then switch angles in the NLE's multicam viewer to find the best visual coverage for each selected line.